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The Legend of Zelda: Ocarina of Time is a 1998 action-adventure game developed and published by Nintendo for the Nintendo 64. It was the first Legend of Zelda game with 3D graphics. It was released in Japan and North America in November 1998 and in PAL regions the following month. Ocarina of Time was developed by Nintendo's Entertainment Analysis & Development division. It was led by five directors, including Eiji Aonuma and Yoshiaki Koizumi, produced by series co-creator Shigeru Miyamoto, and written by Kensuke Tanabe. Series composer Koji Kondo wrote its soundtrack. The player controls Link in the realm of Hyrule on a quest to stop the evil king Ganondorf by traveling through time and navigating dungeons and an overworld. The game introduced features such as a target-lock system and context-sensitive buttons, which have since become common in 3D adventure games. The player must play songs on an ocarina to progress. Ocarina of Time was acclaimed by critics, who praised its visuals, sound, gameplay, soundtrack, and writing. It has been ranked by numerous publications as one of the greatest video games ever made and is the highest-rated game on the review aggregator Metacritic. It sold more than seven million copies worldwide, and was pre-ordered three times more than any other game at the time in the US. Ocarina of Time has been rereleased on all of Nintendo's home consoles, and on the iQue Player in China. Some releases include Master Quest, an alternative version including new puzzles and increased difficulty. A sequel, Majora's Mask, was released for Nintendo 64 in 2000. A remake for Nintendo 3DS, Ocarina of Time 3D, was released in 2011. A second remake is scheduled for Nintendo Switch 2 in 2026.



